<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>SANS on System Overlord</title><link>https://systemoverlord.com/tags/sans.html</link><description>Recent content in SANS on System Overlord</description><generator>Hugo</generator><language>en-us</language><managingEditor>david@systemoverlord.com (David Tomaschik)</managingEditor><webMaster>david@systemoverlord.com (David Tomaschik)</webMaster><lastBuildDate>Thu, 05 Jan 2017 00:00:00 +0000</lastBuildDate><atom:link href="https://systemoverlord.com/tags/sans/index.xml" rel="self" type="application/rss+xml"/><item><title>SANS Holiday Hack Challenge 2016</title><link>https://systemoverlord.com/2017/01/05/sans-holiday-hack-challenge.html</link><pubDate>Thu, 05 Jan 2017 00:00:00 +0000</pubDate><author>david@systemoverlord.com (David Tomaschik)</author><guid>https://systemoverlord.com/2017/01/05/sans-holiday-hack-challenge.html</guid><description>&lt;ul&gt;
&lt;li&gt;Table of Contents
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&lt;h2 id="introduction"&gt;Introduction&lt;/h2&gt;
&lt;p&gt;This is my second time playing the SANS holiday hack challenge. It was a lot of fun, and probably took me about 8-10 hours over a period of 2-3 days, &lt;strong&gt;not&lt;/strong&gt; including this writeup. Ironically, this writeup took me longer than actually completing the challenge &amp;ndash; which brings me to a note about some of the examples in the writeup. Please ignore any dates or timelines you might see in screengrabs and other notes &amp;ndash; I was so engrossed in &lt;strong&gt;playing&lt;/strong&gt; that I did a terrible job of documenting as I went along, so a lot of these I went back and did a 2nd time (of course, knowing the solution made it a bit easier) so I could provide the quality of writeup I was hoping to.&lt;/p&gt;
&lt;p&gt;Most importantly, a huge shout out to all the SANS Counter Hack guys &amp;ndash; I can only imagine how much work goes into building an educational game like this and making the challenges realistic and engrossing. I’ve built wargames &amp;amp; similar apps for work, but never had to build them into a story &amp;ndash; let across a story that spans multiple years. I tip my hat to their dedication and success!&lt;/p&gt;</description></item></channel></rss>