<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>DEF CON CTF on System Overlord</title><link>https://systemoverlord.com/tags/def-con-ctf.html</link><description>Recent content in DEF CON CTF on System Overlord</description><generator>Hugo</generator><language>en-us</language><managingEditor>david@systemoverlord.com (David Tomaschik)</managingEditor><webMaster>david@systemoverlord.com (David Tomaschik)</webMaster><lastBuildDate>Wed, 21 May 2014 14:07:02 +0000</lastBuildDate><atom:link href="https://systemoverlord.com/tags/def-con-ctf/index.xml" rel="self" type="application/rss+xml"/><item><title>DEF CON 22 CTF Quals: 3dttt</title><link>https://systemoverlord.com/2014/05/21/def-con-22-ctf-quals-3dttt/</link><pubDate>Wed, 21 May 2014 14:07:02 +0000</pubDate><author>david@systemoverlord.com (David Tomaschik)</author><guid>https://systemoverlord.com/2014/05/21/def-con-22-ctf-quals-3dttt/</guid><description>&lt;p&gt;Unlike most of the challenges in DC22 quals, this one required no binary exploitation, no reversing, just writing a little code. You needed to play 3-D Tic Tac Toe, and you needed to play fast. Unfortunately, I didn&amp;rsquo;t record the sessions, so I don&amp;rsquo;t have the example output.&lt;/p&gt;
&lt;p&gt;Basically, you just received an ASCII representation of each of the 3 boards making up the 3d-tic-tac-toe environment, and were prompted to provide x,y,z coordinates for your next move. However, you had only a very short period of time (fractions of a second) to send your move, so playing by hand was impossible. The winner of each board was the player with the most rows won, and it did go to the full 27 moves each time. Also, it&amp;rsquo;s important to note that the player always goes first, and that you have to win 50 rounds in order to receive the flag.&lt;/p&gt;</description></item><item><title>DEF CON 22 CTF Quals: Hackertool</title><link>https://systemoverlord.com/2014/05/19/def-con-22-ctf-quals-hackertool/</link><pubDate>Mon, 19 May 2014 03:32:11 +0000</pubDate><author>david@systemoverlord.com (David Tomaschik)</author><guid>https://systemoverlord.com/2014/05/19/def-con-22-ctf-quals-hackertool/</guid><description>&lt;p&gt;Hackertool was one of the &lt;code&gt;Baby&amp;rsquo;s First&lt;/code&gt; challenges in DEF CON CTF Quals this year, and provided you with a .torrent file, and asked you to download the file and MD5 it. Seems easy enough, so I knew there must be more to it. The torrent file itself was a whopping 4 MB in size, very large for a torrent file. Looking at it, we see it contains just one file, named &lt;code&gt;every_ip_address.txt&lt;/code&gt;, and the file is ~61GB in size. Hrrm, there must be an easier way than torrenting 61GB, especially at &amp;lt;1k/s.&lt;/p&gt;</description></item></channel></rss>